![]() Other than the Mario series, Charles has also done work for the video game Cel Damage as the voice of Fowl Mouth, as well as the primary voice work in several educational game series such as LeapFrog. Martinet did Mario's voice as the voice announcer for Pac-Man Vs. on the Nintendo GameCube. At the E3 trade show in 2005, Charles (as an Animal Crossing character) could be found roaming the virtual village featured in the playable demo of Animal Crossing: Wild World. In addition to videogame voice overs, Martinet has worked as a voice actor in commercials, cartoons, and promotions. He did the voice of Homunculus in the Konami PlayStation 2, Xbox and Windows game Shadow of Destiny, and provided voices for Reader Rabbit and The ClueFinders games. He voiced the character Vigoro in Sega's Dreamcastand Nintendo GameCube role-playing video game, Skies of Arcadia. ![]() Martinet provided voiceover acting for the boxers and the announcer in the Super NES title Super Punch-Out!!. His voice work appears in the English and Japanese-language versions of the games, although his work is always in English (regardless of the Italian references whenever he voices Mario and related characters). He also voiced the enemiesWart, Mouser, Tryclyde, and Clawgrip in Super Mario Advance. ![]() He has voiced Mario, Luigi, Wario, Waluigi, Toadsworth, Metal Mario, Shadow Mario, Donkey Kong, MC Ballyhoo, Mini-Mario Toy, Baby Mario, Baby Luigi and Baby Wario in most games wherein these characters speak. However, most were first exposed to Mario's voice in the landmark 1996 game Super Mario 64. ![]() Martinet's video game voice over debut was as Mario in the 1995 Windows release of Interplay's game Mario's FUNdamentals. Martinet has also stated that he kept on talking with his Mario voice until the audition tape ran out. He then thought to himself that it would be too harsh for children to hear, so he made it more soft-hearted and friendly, resulting in what Mario's voice is today. At first Martinet planned to talk like a stereotypical Italian American with a deep, raspy voice (which is how Mario sounded in the Super Mario Bros. The directors let him audition and told him, "You're an Italian plumber from Brooklyn". Charles Martinet walked in and asked, "Can I please read for this?". He went to the audition at the last minute as the casting directors were already putting away their equipment. Martinet was told by his friend that there was going to be an audition at a trade show in which you "talk to people as a plumber". This digital puppetry, with Martinet's comic performance, was a novelty at the time. Martinet could see the attendees by means of a hidden camera setup, and a facial motion capture rig recorded his mouth movements in order to synchronize Martinet's mouth movement with the on-screen Mario mouth movement. This system was called "Mario in Real-Time" or "MIRT". Working for Nintendo since 1994, Martinet started voicing Mario at video game trade shows in which attendees would walk up to a television screen displaying a 3-D Mario head that moved around the screen and talked. He also voices Luigi, Wario, Waluigi, Toadsworth, Baby Mario, Baby Luigi, and others. He is best known as being the voice of Mario in the Mario series of video games since 1995. Charles Andre Martinet (born September 17, 1955) is an American actor and voice artist.
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